
Choukijin Ryuukoou Denki
The story is about the original mecha, RyuKoOH, in relation to the Super Robot Wars franchise.
Canonical catalog
331 titles

The story is about the original mecha, RyuKoOH, in relation to the Super Robot Wars franchise.



The original Pon no Michi is a TV anime depicting the sparkling daily lives of high school girls living in Onomichi City. This Pon no Michi is a "what-if" story that depicts the lives of these high school girls 10 years later...! Yes, they will look different! So please forgive us for what we're about to do! An unofficial spin-off about their adult circumstances is about to begin. (Source: Kodansha, translated)

The pain that everyone cannot escape when living: the living, old, sick, and death. The way to save it is through Buddhist enlightenment. At the end of a war, a prince who obtained the Buddhist enlightenment became the Shaka Nyorai and saved the world. Long time has passed since that, currently the latter age of decadence. Mara, the worry that once tried to destroy Shaka's enlightenment, has made a contract with the devil in order to seek revenge against Shaka. He begins to control people with worries. Meanwhile, a team centering around Shaka, called the Thirteen Buddhas, and the two benevolent deities who protect the dharma, Taishakuten and Bonten, have stood up to fight against Mara to protect people from worries. A battle between Mara and the Buddhist gods that involves people begins now! (Source: MAL News)

An adept mahjong player is coerced into playing in a high-stakes, life or death gambling den.


When he was younger, Takada Nozomu aspired to be a mangaka... now, 10 years later, at age 29, he works at a convenience store and has completely given up his dream until his younger, talented coworker Mimura, who shares his dream, convinces him to give it a chance and sign up for a website for amateurs to publish their manga online. Once they sign up, they are suddenly summoned to a mysterious space called the "Manga Colosseum" and forced to participate in a so-called "death game," competing by drawing manga with their lives on the line. As he faces the challenge, Takada begins to rediscover his passion for manga... but can someone who's given up once be able to survive in this game...?

"I think it's time for me to stop...playing Vanguard." "You've got to grow out of this kid's game." Meguru Sentatsu, a first-year high school student, was wondering whether or not to continue playing Vanguard when his childhood friends and classmates are starting to quit. One day, the master of his favorite café takes him to a fight with his grandfather, Sanzou Kuranaga. Through the fight, Sanzou asks him a question, which leads him to look into his own mind, and is naturally led to the answer. "I love it so much, there's no way I can stop!" Then, he awoke to a strange power that allowed him to see the unit and the light that was connected to it on the board. (Source: Bushiroad, translated)

A manga based on the real life adventures of Shoichi Sakurai.




Tarot Cards! For centuries they have been used to tell the fortunes of nobles and royalty. Used by many people, they are composed of 22 major cards and 56 minor cards based on Sephirot, the Tree of Life. Among those users, there have been some who materialize the cards' images and meanings and apply them to reality. People who use these powers are known as 'tarot users'. The first and the oldest tarot user, 'Ascanio Maria Sforza'. The first 22 tarot cards she ever made. And there was a legend amongst the tarot users. The one who collected all those cards could be granted any wish. That was the legend! Those oldest cards have been called 'Visconti Sforza'!! (Source: MU)


The baseball-loving kid Shigeki finds a phone up in a tree, which briefly transports him into the world of the Denjuu. The Denjuu world is a world that is supposed to be off-limits to grade-schoolers. Bewildered, Shigeki tells his classmates about what happened but only his friend Matsukiyo believes him. They decide to test out whether the phone would really take them to the Denjuu world. After they're both transported there they meet with Crypto, the Elder and many other Denjuu, and their adventure begins. (Source: wiki.telefang)



In worlds where card games dominate everything, it's almost a cliché for the fate of the world to hang on the outcome of a card battle. I, Mitsuru Tanefuda, found myself reincarnated into such a world. Thankfully, my dream came true—I became the manager of my very own card shop. In this world, people duel with cards, filled with joy and excitement, and I wanted to watch it all up close. But for some reason, everyone seems to think I'm some legendary hero who solved massive crises in the past, watching over the next generation like a noble predecessor. The truth is, I've never resolved any world-shaking incidents—not even once. This is the story of a reincarnated man who became the manager of a card shop in a world where card games take precedence over everything else. Despite having no great achievements to his name, everyone around him assumes he must have been a hero who once saved the world. (Source: Kadokawa, translated)



Kurenai Enji enters Bandai Junior High in order to find and take revenge on Shiramine Reiji, who defeated him two years ago in a trading card game.

