Batman: Motion Comics (Webseries)
Batman: Motion Comics is a series of shorts about Batman. Batman joins Batgirl, Nightwing, Robin and Batwing in his quest to stop the evil plan of several of his enemies. Its sequel is DC Adventures Comics
Canonical catalog
1000 titles
Batman: Motion Comics is a series of shorts about Batman. Batman joins Batgirl, Nightwing, Robin and Batwing in his quest to stop the evil plan of several of his enemies. Its sequel is DC Adventures Comics

The second entry in Shotaro Ishinomori’s Toei Fushigi Comedy Series, Batten Robomaru follows the ally of justice space-robot Batten Robomaru, who was flying over Earth one day when he was forced to land in Karinto New Town. After his flying saucer broke, now he must stay in Karinto New Town, where shenanigans ensue!

The people of the B-Daworld have been using B-DAMAN marble-shooters in sport since ancient times. Yamato is a headstrong boy who has been given Cobalt Blade, the most powerful B-Daman. Yamato must use Cobalt Blade to fend off the members of the evil Shadow Alliance in his quest to become the B-Daman champion.

Welcome to Disc Planet! Every 10 years, Disc Warriors travel 1000 light-years to find a partner to fight alongside with in the King of Disc Tournament! Join Ken and Blaze, our heroes as they learn more about the Disc Planet, the fearsome Beast Discs and friendship. This is the first arc on their way to become Champion!

In a futuristic-medieval world, warriors must find and defeat all the monsters on Battle Island, collecting their coveted keys in order to become 'Champion'. Cut to Kitty and Orc, two best friends on a mission to help Kitty become Champion their way through cuteness and friendship. The two embark on the journey to Championhood, facing many obstacles and naysayers only to discover a surprise waiting for them at the Ancient Ruins.


Dan is teaching young Battle Spirits fans about the cards, but he is suffering from a thirst he cannot quench. “I want fierce battles! I want to fight someone even stronger!!” And then Mai appears. She asks him to come with him to an era in which he can Battle. The new stage for Dan’s fights is the future. The Earth is being encroached on by Otherworld Mazoku monsters. He reunites with the administrator Kazan who asks him to rescue humanity from the brink of disaster.

In the near future, a battle card game called "Battle Spirits" has gained enormous popularity. Players of the game--known as "Battlers"--start battles everywhere using their color-coded cards with different attributes, creating a "Warring States Period" for the game.

Shunta, a boy who loves Battle Spirits, is led by a card and called to the “Spirits World” in another dimension. Eto, the priestess who summoned Shunta, warns of the Spirits World’s demise due to the evil God-King’s resurrection. In order to stop it, she says they must bring back together the twelve God-Kings for their powers. Joined by Yoku Albatrosa, a boy summoned from another dimension, Shunta is led by Eto on a journey to find the twelve God-Kings who are scattered throughout the world.

Centuries after the events of Saga Brave, a third race called the Mauve has emerged alongside Humans and Mazoku. Identified by their purple blood and immense intelligence, the Mauve are shunned by the other two races and are viewed as a threat to the peace of the world. Having experienced this prejudice first-hand, a teenage Mauve named Galette Revolt journeys forth to find a way for all races to understand each other by playing Battle Spirits. However, other factions from each race aim to maintain the peace/reform the world through more nefarious ways...

Hajime Hinobori is a grade 7 student who loves Battle Spirits. His parents leave him to research Battlefield Systems for the International Battle Spirits Association. Hajime is left under the care of their dear friend Dr. Denjiro. Then, Hajime finds a completed a Battlefield System demo machine. He will now fight as a Test Battler and is incredibly excited by the Spirits materialized in the Battlefield!

The year is 2661 CE. Ten years ago, Bashin Dan became the trigger that stopped the Earth from resetting itself. On the anniversary of this sacrifice, Barone and Clackey hold a conference, celebrating the union of Mazoku and humanity, and also Dan's feats. However, beneath that peace, an organization named Cardinal Sign advocates for the subjugation of Mazoku and human supremacy. They resort to terrorist attacks, violence, and have somehow obtained the 12 Zodiac X-Rares which ought to have vanished together with Dan. Amidst all this chaos, the bearers of the core's light feel a weird sensation, one that they've felt before. What could be the meaning of it, and what is the meaning behind the card that appeared within their decks, named "The Clash King's Miracle"?

Bashin is a grade 6 student who loves trading card games. The globally popular card game Battle Spirits is all the rage. Through some strange circumstances, Bashin acquires a Pyroxene which gives Bashin the ability to become a Card Battler. He can summon the monster Spirits depicted on the cards so they can fight each other. Bashin learns that the legendary X Rare Card actually exists, and he engages in fierce card battles with other rivals to get the X Rare Card.

Dan Bashin is a young Card Battler who dreams of winning the championship tournament of the trading card game Battle Spirits. One day, he follows a strange girl he meets at the championship. Suddenly he is flung into the Otherworld Grand Rolo ruled by Ikaiou. It is a world where Card Battles with Battle Spirits are the ultimate form of combat.

In a new era of Battle Spirits, cards are treasures scattered throughout space. Adventurers called Card Questers battle against each other seeking out more and more powerful cards. The extremely tenacious Card Quester Rei and his beloved little dragon Mugen take off into the vast panoramas of space, blasting through the stratosphere of wild stars in the Star Number One. Rei masters various ultimate attributes, and transforms according to attribute colors!

The lands of Legendia have the forces of light and darkness in an eternal conflict, a war over the 12 Sword Braves. The two forces attempt to seize the Divine Sword of Judgment. In the distant stone continent of Pacifis, Tsurugi Tatewaki acquires the Shining Sword. As dark forces go after Tsurugi and the Sword Brave, he meets Bringer, a Card Battle Druid given the task to be his protector. Tsurugi learns how to fight with Battle Spirit cards and stands against the dark forces!

The series follows the adventure of Bearers of Light's Core that will shape the destiny of the world.

Battle Strike Team: Giant Saver (巨神战击队 Jùshén Zhànjīduì) is a Chinese tokusatsu series created and produced by Alpha Group Co. Ltd. The series tells the story of six young people with different personalities, including A Kong, A Jing, A Neng, A Zhen, A Feng, and Yang Yijian. Under the leadership and help of Major Tang, Ke Na, and Fu Bo, who have received military training, they merge with each other, accept each other, learn from each other, and gradually grow into promising young people with strong love, extraordinary will, and the ability to protect justice, forming a united, brave, and invincible "Giant Fighting Team." The six young people use various high-tech magical powers to fight against the evil forces that want to destroy and occupy the earth. With the unremitting efforts of unity, the evil forces have been defeated and the peace of the earth has been protected.

The Batwheels are a team of sentient super-powered crimefighting vehicles that help Batman, Robin and Batgirl—as well as a host of additional DC Super Heroes—keep Gotham City safe. Created only recently by the Batcomputer, our mechanized heroes must navigate the growing pains of being a newly formed super-team as well as the growing pains that come with just being a kid.
Encourages studying and discipline in children. A playful student is always late for school
The final entry of the Ponkikki franchise.
The 5th entry in the Ponkikki franchise.

Bear buddies Bucky and Bjorn play games, go on far-out adventures and learn about wondrous new things together.